| Objectives(s) Walkthrough | There are two methods of doing the first half of the mission. The recommended way is to sneak around the entire level and take out the bulk of the Charr army from behind. Once done, the doors will open and Rurik will rush out. The alternative way is to pull the lever near the start and open the gates. The Charr will all rush in. Stand near an obelisk and protect and heal Rurik. This way is much faster, provided you can keep Rurik alive. Though, it makes the bonus nearly impossible to complete, until the very end, at which point you would have to backtrack, losing the time you saved by doing this!
Either way, Rurik will eventually run to the gate and demand entry. Follow Rurik to stormcaller. For the remainder of the mission, all the Charr will have about 50% max HP, making them quite easy. Rurik will lead you all the way to the final Charr boss, Bonfaaz Burntfur. Kill him and the mission is over. If you haven't yet done the bonus, after the final Charr before Burntfur, you can turn back and do it now. |
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